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Articles on:Actions / Outputs
Map any trigger to gamepad, keyboard, mouse, or PlayAbility settings actions.

Categories

  • Setup
  • Profiles & Mappings
  • Triggers - Inputs
  • Actions / Outputs
  • Overlay Controls
  • Gaming Consoles
  • Integrations
  • Settings & Accessibility
  • Troubleshooting
  • Map Inputs to Virtual Gamepad Actions
    Make a face, head, voice, keyboard, mouse, dwell, or physical-controller trigger produce a virtual gamepad button, D-pad direction, stick movement, or trigger pull.Few readers
  • Map Inputs to Keyboard Actions
    Make a PlayAbility trigger press a keyboard key or several keys together in a game or desktop application.Few readers
  • Map Inputs to Mouse Actions
    Make a PlayAbility trigger click, double-click, scroll, move the pointer, or send it to a saved screen position.Few readers
  • Control PlayAbility with Settings Actions
    Map a trigger to pause outputs, start or stop detection, calibrate controls, release active inputs, control the overlay, forward a gamepad, or switch profiles.Few readers

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