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Actions / Outputs
Map any trigger to gamepad, keyboard, mouse, or PlayAbility settings actions.
Map Inputs to Virtual Gamepad Actions
Make a face, head, voice, keyboard, mouse, dwell, or physical-controller trigger produce a virtual gamepad button, D-pad direction, stick movement, or trigger pull.
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Map Inputs to Keyboard Actions
Make a PlayAbility trigger press a keyboard key or several keys together in a game or desktop application.
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Map Inputs to Mouse Actions
Make a PlayAbility trigger click, double-click, scroll, move the pointer, or send it to a saved screen position.
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Control PlayAbility with Settings Actions
Map a trigger to pause outputs, start or stop detection, calibrate controls, release active inputs, control the overlay, forward a gamepad, or switch profiles.
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